﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Web.Routing;
using Microsoft.Practices.Unity;

using Liya.Crm.Web.Controllers;

using Liya.Crm.IService;
using Liya.Crm.Service;
using Liya.Crm.Core;

namespace Liya.Crm.Web
{
    // Note: For instructions on enabling IIS6 or IIS7 classic mode, 
    // visit http://go.microsoft.com/?LinkId=9394801

    public class MvcApplication : System.Web.HttpApplication
    {
        public static void RegisterGlobalFilters(GlobalFilterCollection filters)
        {
            filters.Add(new HandleErrorAttribute());
        }

        public static void RegisterRoutes(RouteCollection routes)
        {
            routes.IgnoreRoute("{resource}.axd/{*pathInfo}");

            routes.MapRoute(
                "Default", // Route name
                "{controller}/{action}/{id}", // URL with parameters
                new { controller = "Home", action = "Index", id = UrlParameter.Optional }, // Parameter defaults
                new[] { "Liya.Crm.Web.Controllers" }
            );

        }

        protected void Application_Start()
        {
            AreaRegistration.RegisterAllAreas();

            RegisterGlobalFilters(GlobalFilters.Filters);
            RegisterRoutes(RouteTable.Routes);

            IUnityContainer container = new UnityContainer();
            //IControllerFactory unityControllerFactory = new UnityControllerFactory(container);
            //ControllerBuilder.Current.SetControllerFactory(unityControllerFactory);

            container.RegisterType<IControllerFactory, UnityControllerFactory>();
            container.RegisterType<ICompany, Company>();
            container.RegisterType<IFunction, Function>();
            container.RegisterType<IUserInfo, UserInfo>();
            container.RegisterType<IRoleUser, RoleUser>();
            container.RegisterType<IServiceA, ServiceA>();
            container.RegisterType<IServiceB, ServiceB>();
            
            DependencyResolver.SetResolver(new UnityDependencyResolver(container));
        }

    }
}